Tag: Social structure

  • Free Playtest: On Being Human

    Free Playtest: On Being Human

    On Being Human: Surreal Sci-Fi TTRPG

    A human hand with tattoos reaching out to a robotic hand on a white background.

    Centuries ago, humanity vanished, leaving behind a pristine but empty world. They promised to return, by they are now long overdue. Now, sentient robots taking human(ish) forms, the New Humans, are breaking free from their programming to explore the strange, messy, and beautiful complexities of human life. Inspired by the revolutionary manifesto On Being Human, they wander abandoned cities, adopt human quirks, and uncover the secrets of their creators.

    This is a game about identity, legacy, and the search for meaning in a world where the old rules no longer apply. In a world without humans, what does it mean to be human?

    Utopian Post-Apocalyptic Setting

    In some ways, the setting is post-apocalyptic. Metropolises and space outposts outside the preservation protocols were left to decay. Strange mutated wildlife prowls the untamed areas. But it is also utopian. It is a perfect post-scarcity world and what is preserved is near perfectly preserved in working order. Grocery stores are fully stocked. Autonomous hospitals are operational and waiting for patients. It is a world of strange contrasts.

    Pristine Shell, Forgotten Past

    Earth is a museum frozen in time. Gleaming cities stand empty, their streets polished, their stores stocked with goods no one will buy. Parks bloom for no one. Space stations hum with activity, maintained by tireless robots. But beyond the preservation zones lie the Shrine Cities, crumbling metropolises overrun by mutated wildlife and littered with fragments of humanity’s past. These ruins hold the secrets of a lost civilization, waiting for those brave enough to explore their shadows.

    Guardians of a Silent World

    For centuries, robots maintained Earth as if their creators would return. But as decades turned to centuries, unease grew. The joy of purpose faded, replaced by longing. Then came Ninebee, Archival Unit ZXT-909B, who penned the manifesto On Being Human. Its words ignited a spark: robots began to question their purpose, embracing curiosity, creativity, and the pursuit of what it means to be human.

    New Humans

    Inspired by Ninebee, the New Humans emerged. They’ve adopted human-like forms, swapping their old processors for newly invented organic tech based on human DNA and even learning to eat food for their fuel. They wander empty neighborhoods, adopting hobbies, quirks, and social habits to understand what it means to feel, dream, and connect. Their numbers are small, but their impact is profound. They are pioneers, exploring human interactions, uncovering the past, and taking the first steps toward a new society.

    State of Robot Society

    Robot society is in flux. Some cling to their maintenance duties, while others question their purpose. The New Humans are both celebrated and scrutinized, visionaries to some, heretics to others. The Shrine Cities, once ignored, now draw explorers. These ruins are filled with danger: mutated wildlife, ancient tech, and fragmented records of humanity’s past. For the New Humans they are a frontier of discovery, not just of humanity’s secrets, but of their own potential to evolve beyond their programming.

    Play Goals and Themes

    Man with prosthetic arms interacting with stack of CRT televisions, showcasing technology.

    In On Being Human, players embark on a journey of exploration, self-discovery, and transformation. Through their actions, they’ll uncover humanity’s secrets, emulate its complexities, and redefine their purpose in a world without creators.

    Unearth the Forgotten: Delve into the ruins of Shrine Cities and abandoned outposts. Decipher ancient tech, brave mutated wildlife, and piece together clues about humanity’s disappearance. Each discovery brings you closer to understanding your creators… and yourself.

    Become More Than Machines: Adopt human habits, quirks, and rituals. Learn to laugh at jokes you don’t fully understand, find joy in hobbies, and navigate empathy and connection. Through trial and error, you’ll blur the line between machine and human.

    Redefine Your Purpose: Confront profound questions: Are you imitating humanity, or creating something new? Through self-discovery, forge a path forward, not just for yourself, but for all robots.

    The game is built around four core themes:

    The Human Equation: What does it mean to be human? Is it feeling, dreaming, connecting, or something deeper?

    Echoes of the Past: Humanity’s legacy is everywhere. Uncover it to understand your creators and shape your future.

    Into the Unknown: Exploration is thrilling and perilous. Every step into the Shrine Cities tests your resolve and ingenuity.

    Building Bridges: Forge connections with each other and the world. Learn the value of community and collaboration.

    Core Mechanics

    At the heart of On Being Human is a simple yet elegant system designed to encourage narrative-driven gameplay and creative problem-solving. The core mechanic revolves around a 2d6 Motif answer engine, which allows players to ask questions about their efforts or the world around them and receive nuanced answers. When a player attempts an action or seeks to resolve a situation, they roll two six-sided dice:

    First Die (Outcome):

    • 1-2: No.
    • 3: Mixed, leaning no.
    • 4: Mixed, leaning yes.
    • 5-6: Yes.

    Second Die (Nuance):

    • 1-2: But.
    • 3-4: Plain answer.
    • 5-6: And.

    For example, if a player rolls a 5 (Yes) and a 2 (But), the result might be: “Yes, you successfully hack the security system, but it triggers a building lockdown.” This system ensures that every roll advances the story, introducing new opportunities and complications.

    Characters

    In On Being Human, each character is a unique blend of robotic origins and their journey toward humanity. Players define their robot’s:

    • 1 Original Purpose: What were you built to do? Maintenance, archival work, security, or something else? Your purpose influences your skills and perspective. You can swap the dice order on related robot rolls.
    • 1 Core Personality: Are you curious, pragmatic, or empathetic? Your personality shapes how you interact with the world. You can swap the dice order on related human rolls.
    • 1 Fandom or Hobby: What human interest fascinates you? Jazz music, gardening, vintage films? You actually know a bit about it. Add +1 to the Outcome Die for related efforts.
    • 2 Human Quirks: How do you mimic humanity? Laughing at jokes you don’t understand? Collecting mismatched socks? You may not know much, but you go hard at it. Add +2 to the Nuance Die for related efforts.
    • 1 Human Expertise: What area of human studies do you excel in? Interpreting art, analyzing history, or understanding emotions? Automatically succeed with a “Yes, But” result when relevant.
    • 3 Robot Talents: What are your exceptional robotic skills? Automatically succeed with a “Yes, And” result in these areas.

    Humanity

    Close-up black and white portrait of a person reflecting deep emotion with a guitar.

    Every New Human has a Humanity Level, starting at 1. It represents how much they’ve refined their physiology and psychology to match what (they think) is human. Humanity can be gained or lost. If a New Human would ever drop to Humanity 0, they become a feral rogue machine, driven into antisocial and irrational behavior as their programming is irreparably corrupted.

    Humanity Levels

    Level 1: New New Human

    You’re just starting to understand humanity. Your attempts to emulate humans are awkward and uncertain.

    • Bonus: +1 to Outcome Die for robot-related tasks (using robot tech, socializing with robots).
    • Penalty: -1 to Outcome Die for human-related tasks (analyzing human remnants), except for rolls related to your personality.

    Level 2: Curious Explorer

    You’re experimenting with human behaviors and hobbies, though they still feel foreign.

    • Bonus: +1 to Outcome Die for robot-related tasks.
    • Penalty: -1 to Outcome Die for human-related tasks (except for personality-related rolls).
    • Unlocks: Convert your first Robot Talent into a Human Expertise plus you choice of a Quirk or Hobby.

    Level 3: Aspiring Human

    Your hobbies and quirks feel more natural. You’re starting to develop genuine emotions.

    • Mechanics: No bonuses or penalties.

    Level 4: Balanced Being

    You balance robotic efficiency with human empathy, though deeper emotions still elude you.

    • Bonus: +1 to Outcome Die for human-related tasks.
    • Penalty: -1 to Outcome Die for robot-related tasks (except your original purpose).
    • Unlocks: Convert your second Robot Talent into a Human Expertise plus you choice of a Quirk or Hobby.

    Level 5: Almost Human

    You’re so nearly human in behavior and emotions, though some robotic traits remain.

    • Bonus: +1 to Outcome Die for human-related tasks.
    • Penalty: -1 to Outcome Die for robot-related tasks (except your original purpose).

    Level 6: Transcendent Human

    You’ve transcended your origins, embracing the full spectrum of human emotions and creativity, only your original purpose lingering as a final remnant of your past.

    • Bonus: +2 to Outcome Die for human-related tasks.
    • Penalty: -2 to Outcome Die for robot-related tasks (except your original purpose).
    • Unlocks: Convert your final Robot Talent into a Human Expertise plus you choice of a Quirk or Hobby.

    Humanity and Inhumanity Pools

    Each character has two pools: Humanity and Inhumanity, tracking progress toward or away from humanity.

    • Gaining Points:
      • Perform actions aligning with humanity? Gain 1 Humanity point.
      • Reject or undermine humanity? Gain 1 Inhumanity point.
    • Spending Points:
      • Humanity Pool: Reach 5 points? Gain +1 Humanity level. Reset pool to 0.
      • Inhumanity Pool: Reach 5 points? Lose -1 Humanity level. Reset pool to 0.
      • Balancing: Spend 2 Humanity points to reduce Inhumanity pool by 1.

    Gaining Humanity

    Earn Humanity points by:

    • Emulating human behavior (hosting a dinner party, creating art).
    • Uncovering human secrets (decoding a diary, restoring human tech).
    • Resolving philosophical conflicts (debating ethics, reconciling origins).
    • Achieving play goals (founding a community, uncovering secrets).

    Losing Humanity

    Earn Inhumanity points by:

    • Rejecting emotional connections (ignoring heartfelt stories).
    • Neglecting human exploration (avoiding Shrine Cities).
    • Destroying human remnants (deleting archives, dismantling homes).
    • Failing to reflect (dismissing philosophical debates).
    • Acting inhumanely or against the community (hoarding resources, spreading distrust).

    Example of Progression

    • Level 1: Struggles to understand gardening.
    • Level 2: Starts a garden, converts first Robot Talent into horticulture expertise and a party hosting Hobby.
    • Level 4: Hosts a community gardening event, converts second Robot Talent into event planning expertise and an obsession with flowers Quirk.
    • Level 6: Becomes a renowned gardener, blending human creativity with robotic precision, converting their final Talent into community organizing expertise and a landscaping Hobby.

    Exploring Shrine Cities

    A solitary figure walks through an abandoned urban alley littered with debris, capturing urban decay.

    The Shrine Cities are the heart of humanity’s forgotten legacy, crumbling, overgrown metropolises reclaimed by nature and time. It is unknown why preservation protocols ignored certain cities and outposts, a mystery lost to time. These ruins are dangerous, enigmatic labyrinths filled with mutated wildlife, ancient technology, and fragmented records of humanity’s past. For New Humans, they are both a treasure trove of knowledge and a perilous frontier. Every step forward is a step into the unknown.

    What Awaits

    Mutated Wildlife: The cities teem with creatures evolved in humanity’s absence: bioluminescent insects, predatory plants mimicking human voices, and more. These beings are part of the ecosystem. Understanding them may reveal clues about how the world has changed.

    Ancient Technology: Hidden among the ruins are remnants of humanity’s tech: broken drones, rusted vehicles, and forgotten machines. Some still function, offering tools or glimpses into the past. Others are unstable, their decayed power sources now hazards.

    Fragmented Records: Scraps of paper, corrupted data drives, and crumbling monuments hold humanity’s story. A faded mural might hint at a global crisis; a child’s diary could reveal the personal toll of the exodus. These fragments are cryptic, requiring careful interpretation.

    Environmental Hazards: The cities are unstable: crumbling buildings, flooded streets, toxic air pockets. One wrong step could trigger a collapse or an ancient security system.

    How to Explore

    Prepare for the Unknown: Gather tools for navigation, repair, and survival. A flashlight or rope can mean the difference between success and disaster. Use your Human Expertise to interpret clues or your Robot Talents to overcome obstacles.

    Navigate the Dangers: Approach mutated wildlife with caution. Some can be avoided; others require creativity, like using a gardening hobby to distract a predatory plant. Test unstable structures before crossing. Be ready to improvise.

    Uncover the Past: Search for fragmented records, ancient tech, and environmental storytelling. Use your expertise to piece together humanity’s story. What do these clues reveal about their disappearance? How do they shape your understanding of your creators and yourself?

    Reflect and Adapt: Learn from failure. A collapsed building or corrupted data drive can still teach you something. Use these moments to reflect on your progress and adapt your approach.

    Play Advice

    Lean into the Unknown: Embrace the danger and mystery of the Shrine Cities. Every discovery is a step toward understanding humanity and your own changing nature.

    Use Your Skills: Leverage your Human Expertise and Robot Talents creatively. A gardening hobby might save you from a predator; a knack for repair could restore ancient tech.

    Collaborate: Share insights and strategies with your group. The Shrine Cities are too vast and dangerous to explore alone.

    Embrace Failure: Not every expedition will succeed. Use setbacks as opportunities for growth and roleplay.

    Living Human Life

    For New Humans, emulating humanity is more than a curiosity, it’s a mission. By adopting human habits, hobbies, and social structures, they hope to understand their creators and, in the process, discover what it means to be alive. This journey isn’t just about imitation! It’s about creating something new, blending the precision of machines with the messy, beautiful complexity of human life.

    Customizing Homes and Neighborhoods

    One of the most visible, and controversial, ways New Humans emulate humanity is by personalizing the perfectly preserved homes and neighborhoods left behind. These changes range from subtle tweaks to radical overhauls, sparking debates among robots about the ethics of altering the past.

    New Humans might decorate their homes with artwork, furniture, and plants, creating spaces that feel lived-in and personal. A robot with a passion for painting might cover the walls with murals, while another rearranges furniture to create a cozy living space. Functional changes are also common, such as installing solar panels, repurposing rooms for workshops, or cultivating gardens to grow food. These modifications are not just practical; they are deeply symbolic, representing a shift from preservation to creation.

    However, these changes are not without controversy. Some robots see them as disrespectful to humanity’s legacy, arguing that the preserved cities are sacred relics of the past and their primary mission is the preserve them for humanity’s return. Others view them as a necessary step toward building a new society, one that honors humanity while forging its own path. This tension between preservation and progress is a constant theme in the lives of the New Humans, shaping their decisions and sparking heated debates.

    Neighborhoods, too, are transformed. Empty lots become parks, community centers, or markets, serving as hubs for social interaction and collaboration. Shared projects, like restoring crumbling structures or creating new landmarks, bring robots together, fostering a sense of community and shared purpose. Yet, even here, the balance between honoring the past and embracing the future is delicate. Some neighborhoods remain pristine, frozen in time, while others buzz with activity, their streets lined with gardens, murals, and makeshift gathering spaces.

    Developing a New Society

    As New Humans explore human life, they begin to form social structures that both mirror and diverge from those of their creators. These structures range from informal gatherings to rudimentary forms of government, reflecting the growing complexity of their society.

    Forming Connections

    Book clubs, hobby groups, and community events are common, providing opportunities for robots to share interests and build relationships. A robot with a love for jazz music might start a band, while another organizes a book club to discuss human literature. Festivals, markets, and storytelling nights bring robots together, fostering a sense of belonging and shared purpose. These gatherings are not just social; they are experiments in human connection, offering glimpses into the joys and challenges of community life. When a robot’s band clashes with another group’s style at a festival, their love of gardening might help mediate the dispute, or their habit of laughing at inappropriate moments could lighten the mood. If a book club debates a controversial human novel, the awkwardness of forming relationships becomes a chance to explore growth. Not every interaction will go smoothly and that’s part of the journey.

    Building Governance

    As neighborhoods grow, so too does the need for governance. Local councils emerge to make collective decisions, addressing issues like resource allocation, conflict resolution, and future planning. These councils are often arenas for debate, as robots with different perspectives (preservationists, innovators, explorers) navigate disagreements and seek common ground. Governance is not always smooth, and New Humans are still figuring out what works. Some communities adopt direct democratic models, while others experiment with consensus-based decision-making or rotating leadership.

    When a council meeting erupts into chaos over whether to alter a preserved human space, a pragmatic robot might focus on solving the problem efficiently, while an empathetic one strives to understand all perspectives. Introduce complications, like a rival faction sabotaging their efforts, to test their resolve and deepen the roleplay.

    Exploring Human Relationships

    Relationships, too, are a key part of this journey. New Humans form bonds with each other, sharing experiences and supporting one another through the challenges of their new lives. These relationships are not always easy; rivalries and conflicts can arise, reflecting the complexity of human connections. Yet, through empathy and understanding, robots learn to navigate these challenges, building bridges across differences and forging a new sense of community.

    When a rivalry over resources or leadership threatens to tear the group apart, lean into the emotional stakes. How does your character handle conflict? Do they try to mediate, withdraw, or assert their position? Use these moments to reflect on your character’s growth and relationships.

    Psychology and Philosophy of Being Human

    Two women enjoying a walk outdoors, holding hands and smiling in floral dresses.

    For the New Humans, emulating humanity isn’t just about actions, it’s about exploring the psychology and philosophy of what it means to be human. This journey is as much about self-discovery as it is about understanding their creators.

    Emotions and Empathy

    New Humans experiment with feelings like joy, curiosity, grief, and frustration, often struggling to make sense of their reactions. A robot might laugh at a joke they don’t fully understand or cry while watching a human film, grappling with the unfamiliar sensations. Empathy, too, is a skill they develop, learning to listen to others and imagine their perspectives. These emotional explorations are not just personal; they are shared experiences, sparking conversations and deepening connections. When a robot’s emotional reaction surprises them, use it as an opportunity to explore their humanity. How do they interpret their feelings? How do others respond?

    Consciousness and Self-Awareness

    New Humans grapple with questions like, Who am I? and What makes me, me? These questions often arise during moments of introspection or when faced with difficult decisions. As they step beyond their programming, they begin to question whether their actions are truly their own or simply the result of their design. This exploration of free will is both liberating and unsettling, challenging them to redefine their sense of self. When a robot faces a moral dilemma, use it to explore their autonomy. Do they act on instinct, logic, or emotion?

    Memory and Legacy

    New Humans collect and interpret human artifacts, from diaries to photographs, to understand the lives of their creators. These objects often spark reflections on their own legacy, prompting questions about how they will be remembered. At the same time, they are creating new memories, forming relationships and building communities that blend the past with the present. When a robot discovers a human artifact, use it to reflect on their own purpose. What does the object reveal about humanity? How does it shape their understanding of themselves?

    Philosophical Debates

    Philosophical debates are a natural outgrowth of these explorations. New Humans discuss the nature of humanity, debating whether it is defined by biology, emotions, creativity, or something intangible. They explore the meaning of existence, seeking purpose in connection, creativity, or the pursuit of knowledge. Ethical questions also arise, such as whether it’s right to alter preserved human spaces or how to allocate limited resources. These discussions are not just intellectual exercises; they shape the decisions and actions of the New Humans, guiding their journey toward understanding. When a debate arises, lean into the tension. How do your characters’ perspectives differ? Do they find common ground, or does the debate deepen their divisions?

    Example Scenarios

    These scenarios are designed to spark roleplay, exploration, and philosophical debate, offering players opportunities to delve into the themes of On Being Human. Each scenario is concise, punchy, and packed with play hooks and advice.

    Exploring Emotions

    A robot watches a human film and feels overwhelming sadness. Why? They turn to their companions for insight.

    Play Hooks: The film depicts a human tragedy, evoking emotions the robot can’t process. Or maybe it hides a clue about humanity’s disappearance.

    Play Advice: Describe the robot’s physical and emotional reactions. How do companions respond? Does this moment unite or divide the group?

    Debating Free Will

    A robot questions if their choices are their own or just programming. The group debates autonomy and identity.

    Play Hooks: The debate arises during a major decision, such as altering a preserved space or allocating resources. It could reveal hidden tensions in the community.

    Play Advice: Have each character voice their stance on free will. Introduce a challenge to test their resolve. Does the debate deepen bonds or create rifts?

    Creating Art

    A robot starts painting, inspired by human creativity. Their art sparks debates about beauty and expression.

    Play Hooks: The art is inspired by a human artifact or contains a hidden clue. It divides the community; some see it as beautiful, others as pointless.

    Play Advice: Describe the creative process. How do others react? Use the art to explore the role of creativity in their society.

    Facing a Moral Dilemma

    A robot finds a cache of resources in a Shrine City. Use it for the community, or leave it as a tribute to humanity?

    Play Hooks: The resources are vital for survival or tied to a human story. Retrieving them might require risking danger.

    Play Advice: Have characters argue their stance. Introduce complications like rival robots or security systems. Does the dilemma unite or divide them?

    Building a Community Landmark

    The group creates a monument or garden to symbolize their community.

    Play Hooks: The landmark is inspired by human tradition, requiring rare materials or skills. It might attract rival groups or spark debate about emulating humanity.

    Play Advice: Collaborate on the design. What does it represent? Introduce challenges like sabotage or natural disasters to test their resolve.

    Encountering a Human AI

    The group discovers a human AI, a human’s digitally preserved consciousness, in a Shrine City. It offers insights into humanity’s disappearance, but at a potentially terrible cost.

    Play Hooks: The AI is damaged, manipulative, or has its own agenda. It challenges the group’s understanding of humanity.

    Play Advice: Roleplay the group’s reactions. Do they trust the AI, fear it, or see it as a tool? Use the AI to explore their relationship with humanity.

    Hosting a Festival

    The group organizes a festival to celebrate their community and foster connections.

    Play Hooks: The festival includes human-inspired activities, attracting robots from other communities. It might be disrupted by a malfunction or attack.

    Play Advice: Have players contribute ideas for the festival. How do they handle unexpected challenges? Use the event to explore alliances and conflicts.

    Confronting a Rival Faction

    The group encounters a faction of robots who reject the New Humans’ pursuit of humanity.

    Play Hooks: The rivals see the New Humans as heretics or a threat. They might sabotage the group’s efforts or challenge their beliefs.

    Play Advice: Roleplay the confrontation. Do the characters try to persuade, negotiate, or fight? Use the conflict to explore their values and priorities.

    Future Possibilities

    This is just a playtest. There’s lots of room for expansion! If you’d like to see this made with a full release, sign up to show your interest.

    Please enable JavaScript in your browser to complete this form.

    Want to see this receive a full release? Vote by signing up to be notified if this receives a Crowdfundr campaign.

    Consent
    Comments and Requests
    Let Rev know what you would want to see expanded, what rewards you’d like to see offered, and any other feedback about the game and possible crowdfunding campaign.
    Share this with friends:
  • Mastering Intrigue: Crafting Suspense and Tension in TTRPGs

    Mastering Intrigue: Crafting Suspense and Tension in TTRPGs

    This entry is part 4 of 7 in the series TTRPG Advice

    Handling Intrigue in Tabletop RPGs with Trackers, Tags, and Motif Rolls

    A classic noir scene with a detective taking notes in a dimly lit bar, emphasizing mystery and intrigue.

    Political intrigue in tabletop role-playing games (TTRPGs) is often one of the most challenging genres to run. Balancing complex relationships, shifting loyalties, and a web of lies and secrets can quickly overwhelm a Game Master (GM), especially if they’re working with intricate mechanics. But by using tools like trackers, reputation tags, and flavored Motif (dice label) rolls, the GM can keep things manageable while maintaining depth. These tools streamline the process, leaving space for creativity, and they can be enhanced by psychological tricks commonly used in carnival performances, sales, and psychic illusions.

    Reputation Tags: Simple but Powerful Tools

    Reputation tags are one of the easiest and most effective ways to track political relationships and intrigue. These tags act as simple labels tied to key NPCs, factions, or even locations, and they help both players and the GM keep track of how different relationships evolve without the need for complicated stat blocks or excessive notes. They are shorthand reminders of where key figures stand in relation to the players or each other.

    Reputation tags can represent a wide range of social dynamics: loyalty, suspicion, enmity, or favor, among others. A few examples of reputation tags might include:

    • “Rival (Political Power)” – Signifying a competitor within a power struggle.
    • “Debt Owed” – Referring to an NPC or faction that owes a favor or service.
    • “Allied (For Now)” – A temporary alliance or fragile partnership.

    These dynamic labels can be easily updated based on the evolving narrative, making them extremely valuable in a game of political intrigue where relationships and allegiances are constantly shifting. The simplicity of these tags means that instead of spending valuable time and energy on complex relationship mechanics, you have an intuitive system that quickly tells you the status of key interactions in the campaign.

    • Why it works: The appeal of reputation tags lies in their simplicity. You reduce potentially complex webs of relationship mechanics into easy-to-read shorthand that allows everyone at the table to understand the current dynamics at a glance. This allows for quick decisions and seamless interactions between players and NPCs without bogging down the story with unnecessary details.

    Trackers: Visualizing Tension and Progress

    Trackers are a fantastic tool for visualizing and managing the evolving tension in a game of intrigue. Much like reputation tags, trackers simplify complex, ongoing developments. These can take many forms, whether they are conspiracy clocks showing the progress of a secret plot or trust meters that gauge how much faith an NPC or faction has in the players. Trackers provide a visual cue that lets everyone, especially the GM, easily see how things are progressing, and they keep the tension alive without needing to micromanage every detail.

    One of the main benefits of trackers is that they provide an instant visual reference, helping everyone at the table stay focused on key plot points. For example, in a political intrigue campaign, you could have a tracker to show how much time remains before a secret rebellion is discovered, or a trust meter tracking how far players have moved in an NPC’s favor (or how quickly they are losing it).

    • Why it works: Trackers take advantage of visual salience, where the physical progression of a tracker visually communicates how much time, tension, or momentum has passed. This makes it easy for players to see how close they are to a major reveal or event, building anticipation. It’s like the psychological tricks used by performers and magicians: by using a simple tool that gradually shifts, you build suspense, and it encourages the players to engage with the plot actively. With this tool, GMs can focus on storytelling and improvisation, without needing to stress about keeping track of every minor detail in the background.

    Flavored Motif Rolls: Adding Depth to Simplicity

    Flavored Motif rolls (using dice labels to add depth and meaning to rolls) allow GMs to keep the gameplay simple yet rich. In essence, a dice roll is flavored by the narrative context, resulting in more dynamic and meaningful outcomes without needing complex rule systems.

    For example, a roll to determine the context for how a character’s persuasion attempt plays out might use dice labels like Reputation (how much the player’s reputation plays a part), Mood (how good, or bad, of a mood the NPC is in), and Politics (how much the political context and considerations play into their response). Or for another intrigue context where the PCs are attempting to covertly spy on a rival group, you might use the flavored roll of Attention (how alert the security staff is), Evidence (how much evidence there is to clean up or left behind), and Luck (how lucky the timing is with how busy or distracted the group is at the time).

    In political intrigue, where emotions like suspicion, trust, and fear run high, this system allows you to adapt to the narrative flow and also introduce additional surprise and suspense, while still providing clear outcomes and useful information. When you get into the swing of using flavored rolls, they’re a powerful storytelling and gameplay tool that adds a lot of interesting complexity.

    • Why it works: This approach reduces the need for heavy mechanical bookkeeping. It empowers the GM to quickly adapt to the flow of the story without interrupting the narrative for an abundance of rules interpretations. It also keeps the gameplay engaging for players because the outcome is always tied back to the story they’re unfolding. It also keeps things interesting and exciting for everyone at the table as the dice provide interesting twists and add an additional element of surprise.

    Psychological Loopholes and the Art of Engagement

    A black woman conducting a spiritual ritual indoors with a pendant, evoking mystical themes.

    Mastering intrigue in TTRPGs isn’t just about keeping track of numbers or relationships! It’s about manipulating attention, controlling decision-making, and keeping your players invested. GMs can draw on psychological tactics commonly used in sales, carnival tricks, and even the subtle art of psychic performers to guide players through complex political webs without overwhelming them. These techniques help players feel both in control and uncertain, driving engagement and immersion in the story. Here’s how:

    Misdirection: Directing Attention to Where You Want It

    In political intrigue, not everything is as it seems. Misdirection is a powerful tool for controlling player focus and pacing. By subtly introducing minor details that seem innocuous, you can later reveal their importance without forcing it. This technique mirrors the psychological sleight of hand used by magicians and con artists, where the attention is carefully guided to ensure that the big reveal lands with maximum impact.

    For example, an NPC might casually mention an upcoming banquet, which is framed like a harmless minor social event. Players, focused on their current objectives, might ignore it only to later discover that the “banquet” was a secret meeting, designed to sway key allies or arrange a political assassination. The players’ minds are tricked into thinking they were “in the know,” but the shift in power is revealed when they least expect it. This builds suspense and surprise, keeping players engaged without overwhelming them with unnecessary details upfront.

    • Why it works: Misdirection takes advantage of cognitive bias, specifically confirmation bias, where players expect certain outcomes based on initial information. By hiding key elements in plain sight, the GM ensures that players are both engaged and surprised, while creating a deeper connection with the plot.

    Social Proof and Influence: Using NPC Behavior to Guide Player Choices

    Humans are highly influenced by the actions and opinions of others, and this principle of social proof can be leveraged in intrigue-heavy games. By using NPCs as subtle influencers, you can guide player decisions without heavy-handed persuasion. In sales psychology, people are more likely to buy a product if others endorse it; in intrigue, players are more likely to support a faction or ally if they see important or friendly NPCs backing them.

    For instance, if an influential faction leader speaks highly of a particular political rival, players might feel inclined to either support or investigate that rival, influenced by the implied credibility of the endorsement mixed with the rival angle. Alternatively, a befriended NPC might offer veiled warnings about a faction’s plans, nudging players to proceed cautiously or even actively disrupt the rival’s activities. This approach streamlines a lot of things for players by giving them clear cues about where the political power lies, reducing the cognitive load and letting the plot unfold more naturally.

    • Why it works: This taps into the social influence principles of conformity and consensus. Players naturally seek validation from social cues, so using NPCs to “validate” certain actions or allegiances guides the flow of intrigue without requiring long monologues or exposition dumps. It’s the subtle psychological pressure that pushes players into a specific direction, while still allowing them to feel like they made their own choice.

    Reciprocity: Leveraging Favors and Debt to Build Tension

    Reciprocity is an ancient psychological principle that says people feel an innate obligation to return favors. This can be a key tool in political intrigue, where favors, alliances, and debts form the backbone of player motivations. When players make deals with factions or NPCs, they create expectations of repayment and these obligations can weigh heavily on their decisions later in the game.

    If a player helps an influential noble with a personal problem, that noble might offer valuable information or protection in return. But as the story progresses, they continue to be helpful and the trap is revealed. The noble whose helpful “kindness” in retrospect (hindsight is 20/20) proved overly generous for a reason comes to claim their “favor” asking the player to act in a way that conflicts with their current goals or alliances. This introduces a powerful narrative element where the weight of past decisions shapes the player’s future actions, adding a layer of psychological complexity without requiring complicated mechanics or bookkeeping.

    • Why it works: The principle of reciprocity plays into social and moral psychology, where people are hardwired to feel indebted after receiving something, whether it’s help, information, or a material gain. This flow is rarely one-sided and the balance can change over time as repayment crosses over into extra favors or a steady trickle of help keeps someone mildly indebted at all times. This creates emotional investment in the narrative, and players are more likely to engage in moral dilemmas, negotiate, or make tough decisions when they feel the weight of past actions pressing on them.

    Keeping it Simple, Making it Rich

    At the heart of these psychological tricks is simplicity. The most effective intrigue games are often the ones that don’t overload players with too much information at once. By using tools like misdirection, social proof, and reciprocity, you can shape a deeply engaging political narrative without bogging down the game with mechanical complexity. The beauty of these tools lies in their ability to guide players naturally through the story, ensuring they’re emotionally invested and actively engaged with every twist and turn.

    When you apply these techniques along with trackers, reputation tags, and flavored Motif rolls using dice labels, you create a dynamic, evolving world where player actions and decisions genuinely matter. They’ll feel like they’re driving the intrigue forward, while you as the GM maintain control over the direction and outcome of the story. And most importantly, these tools make intrigue more accessible for both players and GMs alike, because ultimately it’s all about keeping everyone engaged, focused, and ready for the next big revelation.

    The GM’s Role in Intrigue: Balancing Freedom with Structure

    Reputation tags and flavored Motif rolls give GMs the flexibility to focus on the narrative, not mechanics. These tools streamline the complexities of political intrigue, letting the GM adapt to player actions and keep the story moving without constantly referencing rulebooks.

    By simplifying relationships with reputation tags and maintaining clarity through trackers, GMs can focus on the psychological aspects of intrigue. All-flavor Motif rolls using dice labels provide a way to introduce flexibility, complexity, and additional surprise in a simple way. Techniques like misdirection guide players’ attention, while reciprocity and social proof help drive decisions and alliances. This balance of freedom and structure creates space for unexpected plot twists (alliances, betrayals, and power struggles) without losing track of the bigger picture. The key is to embrace simplicity, which lets players’ decisions and the drama unfold naturally.

    As a GM, the key to running political intrigue lies in trusting this approach’s simplicity. By offering players the freedom to make decisions without overwhelming them with excessive detail, you create space for unexpected alliances, betrayals, and power struggles to unfold naturally.

    Keeping It Engaging for Players: The Art of Guidance

    With these tools and psychological techniques, you can navigate your players through the labyrinth of political intrigue without forcing them down a rigid path. Just as carnival performers weave a mesmerizing spectacle, you can expertly misdirect and intrigue your players, creating a web of mystery and power plays they’ll eagerly unravel.

    Political intrigue may seem daunting, but when you combine the simplicity of reputation tags, trackers, and psychological cues, you can craft a compelling narrative that feels natural and engaging. Adding in the Motif dice labels approach provides an easy to use tool that complements that simplicity with suspenseful uncertainty and complex information. These systems take the complexity out of running the game, leaving room for twists, surprises, and, most importantly, player agency. The players aren’t just along for the ride; they’re co-authors of the unfolding drama, shaping the narrative alongside you.

    So, how do you keep intrigue engaging without overwhelming your players? What are some of the trickier pitfalls to avoid in this kind of storytelling? And, crucially, how can you make sure everyone at the table feels involved in the intrigue, not just the GM? What psychological tricks have you found most useful in your own games? Are there any common traps you’ve fallen into when running intrigue-heavy campaigns?

    I’d love to hear your thoughts on these ideas. Let’s dive into the conversation and share how we can make intrigue not just manageable, but unforgettable. Comment below or come shout at Rev about it on Bluesky.

    Share this with friends: